1. Introduction
In the era of information overload, users and commodities in e-commerce platforms
are different nodes, and the correlation relationship between these nodes and nodes
jointly forms a complex information network, which is a complex network [1]. In the massive data, although the recommendation system can be used to recommend
suitable products for users, how to combine deep learning and other new technologies
such as deep learning to improve the accuracy of personalized product recommendation
is a key problem. For example, Amazon’s deployment of a recommendation system, which
can greatly increase page views and conversion rates. Through personalized recommendation
algorithm, it can not only recommend appropriate products for users, but also enhance
the data set for the research of recommendation algorithm [2,
3]. The e-commerce platform is now able to create more precise user profiles, enhancing
the effectiveness of recommendation strategies and facilitating more accurate suggestions
[4]. Nevertheless, the swift evolution of the Internet and new media, coupled with the
generation of vast amounts of information, has led to an explosion of user demands,
prompting extensive research and application of recommendation systems [5,
6]. As these systems play a crucial role in advancing the new media landscape, an increasing
number of individuals from diverse fields, each with distinct professional backgrounds
and industry expertise, have engaged in comprehensive studies on this topic [7]. However, within these investigations, the sheer volume and diversity of data, as
well as the complexities of data processing, have led to challenges in finding solutions
quickly. Additionally, the recommendation system itself poses a significant concern:
how to efficiently manage and organize a large volume of meaningful and relevant information
[8,
9]. Recommendation system faces many challenges, so the recommendation system has attracted
high attention from many people. One of the main reasons is that they believe that
recommendation systems can provide people with “solutions,” a more efficient tool
to help others solve problems [10].
There is a lot of research work on the recommendation system, among which the two
main technologies are more representative, namely, clustering algorithm and deep learning.
The clustering algorithm classifies the users by analyzing their characteristics,
so as to achieve better classification results for the recommendation system. Deep
learning, on the other hand, uses its powerful computing power to process user data
to obtain better recommended results. Deep learning-based methods are also widely
used in recommendations [11]. The associations between nodes is dynamically changing and heterogeneous, forming
a heterogeneous information network. Heterogeneous information network contains more
node features and rich semantic features of correlation relations, which is more suitable
for application in user-product recommendation. At the same time, some recommended
research works are also carried out from the perspective of network embedding, proposing
Deepwalk model and node2vec model, which aim to obtain information about the neighborhood
of nodes [12,
13]. To better characterize the graph heterogeneity, a new algorithm based on the meta-path
random walk is proposed to better mine the heterogeneity and improve the semantic
correlation in the graph. The establishment of intelligent college English writing
training system helps to realize the role change of teachers and students. Constructivism
theory believes that under certain learning situations, learners use necessary learning
materials to acquire knowledge through meaning construction. Therefore, the theory
emphasizes the student-centered and requires students to change from the object of
knowledge to the active builder of knowledge [14,
15].
Teachers should focus not only on delivering writing instruction but also on emphasizing
the process of students’ English writing. Consequently, their roles have evolved from
traditional knowledge providers to designers and facilitators of the writing process.
Their primary objective is to foster creativity among students during writing activities.
Simultaneously, students transition from being passive recipients of knowledge to
active participants in the writing process [16]. They engage in completing writing assignments and actively revise their compositions
based on received feedback. Through this iterative process of writing, students address
their weaknesses and continually enhance their English writing skills. Furthermore,
the English writing training system serves not only as a supplementary tool for instruction
but also as a vital component of the overall writing teaching framework. It enriches
and extends classroom learning, boosts teachers’ efficiency, and cultivates greater
interest in English writing among students. The intelligent college English writing
training system enhances traditional teaching methods by creating a multi-dimensional,
interactive learning environment. It supplements classroom instruction, addressing
its limitations and improving overall writing teaching activities [17]. The online mode boosts students’ motivation, writing efficiency, and interest in
writing. The interactive teaching design breaks the monotony of traditional learning
and fosters collaborative group work. Additionally, the system tracks students’ time
spent on tasks, their performance, and writing progress, providing valuable data for
language teaching research. The analysis and statistics features enable teachers to
quickly assess and compare students’ writing abilities, facilitating more efficient
and targeted teaching approaches [18,
19].
2. A Multi-Interaction Feature Fusion Approach for Heterogeneous Information Networks
with Multi-class Behavioral Feature Fusion
2.1. Pooling Calculation
Model is a recommendation model of single hidden layer neural network. At the same
time, it is also a standard autoencoder, as shown in Eqs. (1) and (2), vector obtained by matrix decomposition. The Wide & Deep model is proposed, which
aims to give the recommendation process the ability to generalize and “remember”.
In this model, the feature vector passes through the embedded layer and enters the
Deep model, which makes the feature vector fully cross and fuse, and also reflects
the ability of generalization. Some of the feature vectors in the model do not enter
its embedding layer, as shown in Eqs. (3) and (4), but directly enter the Wide part to cross and reflect the memory ability in vector
level, where vector is the crossover situation of its feature dimensions. At present,
the crossover we know is generally limited to the crossover level of feature dimension,
without the crossover of combined element dimension.
There are many common ways to avoid falling into local minima. Generally, the optimization
method is used, such as spiral iterative search or random iterative search, which
is also a difficult problem faced by scholars. On this basis, this project proposes
a new algorithm based on feature fusion “image”, as shown in Eqs. (5), (6), and a new algorithm for feature fusion mode using convolution fusion technology.
For this model, the filters of the convolutional layer can be divided into horizontal
and vertical filters and used to extract information about different feature fusion
patterns.
Different filters can be composed of different aggregates, used to capture point-level
feature fusion pattern information. Through the vertical filter, for each user we
have n weighted sum, such as Eqs. (7), (8), because we only need to keep each potential dimension of the aggregation namely
n different dimensions, attention mechanism process can usually be divided into three
steps, the first step is information input, the second step is attention distribution
calculation, the last step is based on the attention distribution calculation of input
information.
Given the query related to deal with task or feature vector, again through several
calculation and keyword attention allocation, at the same time, also the above results
of the real value of additional processing, and then can calculate the Attention Value,
such as Eqs. (9), (10), the above process is actually attention mechanism in reducing the complexity of
neural network model.
2.2. MBFF Model
The distribution of attention is a series of calculations based on all the input information.
It is to take the vector X of the input information as a storage of information, through
a query vector to find and select some information in the input information, so that
we need to find out the location of the index of the selected information. As shown
in formula (11), (12), in this operation step, but extracting some of all the information in the memory,
relatively speaking, the most task-related information is extracted. The general course
of the principle of the attentional mechanism is as follows.
If there are N hidden state inputs in the encoder, all these N hidden states need
to be given to the decoder. Before sending all the information into the decoder, as
shown in Eqs. (13), (14), we need to set a weight for N hidden states, after this, each hidden state weighted
sum according to the setting weight, and then all the hidden state information obtained
after the sum input into the decoder.
The “score” is actually represented by a vector, and its length should be consistent
with the number of hidden state layer parts in the encoder of the input part. At the
same time, the size of each “score” also represents the attention of the model to
predict the current query word, as shown in Eqs. (15) and (16), the higher the score of “score” indicates that the model pays more and more attention
to it. After that.
The function of SoftMax to turn the “score” vector into a function of probability
distribution, the result of the above calculation and the hidden state layer of the
encoder at the current moment, the result will be used as the input to the hidden
layer of the next decoder. A recommendation algorithm refers to an algorithm used
in the field of artificial intelligence in the computer profession. As shown in Eqs.
(17) and (18), its recommendation algorithm can analyze user purchase behavior in practice, or
use personalized recommendation to users who have viewed or purchased products.
Therefore, to solve the above problems, the model should not only cover the interaction
characteristics of users and commodities, but also recommend users based on the attributes
of users and commodities, and improve the accuracy of recommendation. Multi-interaction
feature fusion is based on the user’s behavioral feature fusion of the normal recommendation
algorithm for explicit modeling, as shown in Eqs. (19), (20), used to predict the next behavior of the user. On the basis of traditional multi-interaction
feature fusion, multi-interaction feature fusion technology is widely applied to real
scenarios, and the current multi-interaction feature fusion is mostly combined with
neural networks to make the accuracy of recommendation is higher.
3. Recommended Methods for Time-Aware Feature Fusion Based on Collaborative Filtering
3.1. An Embedded Representation of the Absolute and Relative Time of the CNN Fusion
Above proposed absolute time embedded and relative time is based on the current interaction
feature fusion algorithm of time information, can effectively record for the interaction
between users and items and modeling of feature fusion, and also can be used to dig
between users and items or the interaction between users and other users of effective
information, so as to explore more user recommended rule [20,
21]. At the same time using the sinusoid function of the time information conversion,
to the hidden layer of the operation of coding, in the process of coding users and
other users or goods interaction will periodically transform, introduced the f parameter
to adjust the vector, the last time embedded ER is through the hidden layer vector
layer by layer accumulated results, the embedding also represents the time embedding
matrix of user interaction [22,
23]. Time perception and feature fusion refers to the transformation of observing things
in temporal order. Usually, the historical value of the same variable is used to predict
the future value, or some predictors can be added to predict the future value, so
as to solve the problem of sparse data in multi-interaction feature fusion. First,
to obtain the complex temporal dependence between items in the fusion of user behavior
characteristics [24,
25]. In heterogeneous information networks, meta-path-based recommendation algorithms
are also widely used. The definition of meta-path is that one can link two different
objects or the same kind of objects on a complex network. There are two main problems
we need to solve at present. First, the traditional network modeling method only extracts
some information in the existing interactive system [26]. Fig. 1 for the English writing quality assessment algorithm flow chart, at the same time,
most of the information can be obtained from the heterogeneous information network
recommended method research also mostly only consider how to use the user’s static
information modeling, thus ignoring how to use some dynamic changes of the user behavior
for interaction features fusion. Secondly, in recommending users, it is crucial to
effectively model user behavior preferences by considering various behavioral characteristics
derived from extensive data. This involves making recommendations based on the potential
relationships between these behaviors, integrating the historical characteristics
of users or items. Initially, the study introduces the concept of community detection,
which examines the connectivity of object nodes and the density of nodes associated
with users or items. The structure of these nodes within the detected communities
is primarily geared towards data mining, allowing for clustering based on similar
user traits or product characteristics. This approach aids in a deeper analysis of
the complex network, highlighting its unique properties and inherent functions.
Fig. 1. Flow chart of the English writing quality assessment algorithm.
Fig. 2. Learner feedback loop optimization algorithm.
Those who have a large number of the same interests or find common friends or common
concern accounts in each community may be members of the same community. In view of
the shortcomings of the above recommended methods based on homogeneous information
networks, this chapter studies the multi-interaction feature fusion method of heterogeneous
information networks. Some of the above methods are limited to random walk between
specific types of nodes, does not consider the semantic correlation between two objects
or multiple objects, and the method proposed in this chapter not only combines the
heterogeneity of user behavior in heterogeneous information network, thus further
improve the effectiveness and accuracy of recommendation. Fig. 2 for learner feedback loop optimization algorithm diagram, for the above accuracy
is low, to address the issues of low efficiency and significant computational challenges,
this paper proposes a method for fusing multiple interaction features within heterogeneous
information networks. Unlike existing recommendation approaches, this method employs
an end-to-end model that captures interactions among multiple users and products,
leveraging the heterogeneity of user behavior and the temporal aspects of their interactions.
By analyzing the behavioral characteristics of different users, the study introduces
a graph convolutional neural network and presents a heterogeneous information network
recommendation model called MBFF. This model first assesses user behavior characteristics,
then embeds these features through calculations, followed by a fusion process. Ultimately,
this approach aims to enhance both the accuracy and efficiency of the results obtained
from fusing multiple interaction features.
3.2. Writing Skills Training
This paper presents a recommendation approach for heterogeneous information networks
by integrating the node information of both users and products. It encompasses user
nodes and product nodes, effectively transforming loosely connected product characteristics
into a cohesive user-product network. The process includes iterative updates of embeddings
to enhance the model’s effectiveness. The model aims to recommend preferred products
based on available user and product information, as well as their associative relationships
with other items. By utilizing a fusion method based on graph convolutional neural
network embeddings, the model facilitates feature extraction for homogeneous user
behavior. Fig. 3 illustrates the architecture of the multi-interaction feature fusion model. Initially,
user and product nodes within the network are identified, followed by the embedding
of these nodes in the user-product network. Subsequently, graph neural network convolutions
are performed to assess preferences within the convolution layer, which are then pooled
to mitigate overfitting. Overfitting occurs when machine learning models become overly
complex, closely aligning with error values on certain datasets while failing to generalize
effectively to real-world or test data, resulting in increased error rates and diminished
model performance on data beyond the training set. However, when the model is applied
to the real data or model and test data, the error value will become higher, and the
generalization ability of the model will become worse, and other data besides training
cannot be expressed. The above process is called overfitting phenomenon. In the recommended
model for heterogeneous information network.
Over-smoothing typically results in a high degree of similarity among node embeddings.
The use of multi-layer Graph Convolutional Networks (GCNs) can cause the output features
of each node to become excessively smooth, making it challenging to differentiate
between distinct nodes, particularly in cases with small sample sizes. The GCN architecture
is notable for its effective Laplacian smoothing performance and strong learning representation
capabilities. In essence, GCNs represent a specific form of Laplacian smoothing, which
functions like a low-frequency filter. This allows the characteristics of central
nodes in the network to diffuse, causing the features of neighboring user nodes to
resemble those of the central node, thus benefiting recommendation algorithms. When
a user or product node has multiple neighboring nodes, it can establish self-connections.
Node degree serves as a critical measurement in this context, where the degree is
considered a computational unit. Fig. 4 for real-time error correction function use frequency and accuracy assessment, the
performance of the user preferences of goods, that is to say, a user u for a commodity
interaction behavior less, often more able to reflect the user of the product, it
borrowed the idea of collaborative filtering, can better reflect the user’s preference
for goods. After the linear convolution layer is formed, if the nodes calculated by
high-order aggregation are directly used, then the phenomenon of overfitting will
occur, which will directly affect the training effect of the recommended model. Therefore,
we need to pool the nodes for high-order aggregation.
Fig. 3. Architecture diagram of the multi-interaction feature fusion model.
Fig. 4. Frequency and accuracy assessment diagram of real-time error correction function.
Fig. 5. Assessment chart of the impact of multimodal input on writing creative inspiration.
Following convolution, data pooling is used to streamline computations between nodes,
enhancing processing speed and robustness of the extracted features. Unlike maximum
pooling, average pooling reduces estimation variance from limited neighborhood sizes,
minimizing errors in higher-order aggregation calculations. The pooling layer acts
as a feature selection and information filtering process, where some data loss is
a trade-off for improved computational efficiency, as faster processing tolerates
fewer errors. After applying linear convolution and average pooling to node behavior
characteristics, the user memory network generates user embeddings. These embeddings
are fused with product information through iterative read/write operations to select
the most relevant products for recommendations. A graph attention mechanism assigns
weights to various behavioral features in heterogeneous networks, allowing for the
fusion of homogeneous behavior characteristics. This results in a final node representation
after the calculations. The memory network and external storage unit are introduced
to store and selectively read user interaction data. This unit updates the user’s
behavioral feature fusion, generating an embedded user representation. After processing
the embedded data, product embeddings are used to predict the user’s next behavior
and recommend products. The dataset is initialized, and target and adjacent nodes
are extracted from the heterogeneous network as input to the memory network. After
updating the nodes, a model predicts the recommended score between users and product
nodes, outputting the results.
4. Research on the Application of NLP Algorithm Based on Multi-interaction Feature
Fusion in English Writing Teaching
In traditional recommendation algorithms, user preferences are often derived from
static behaviors, neglecting the current or future preference levels for certain items.
This limitation leads to less effective recommendations. The feature fusion algorithm
addresses these issues by integrating users’ long-term historical interests with their
current preferences, capturing more detailed user features. By incorporating temporal
information, feature fusion algorithms account for time-sensitive user behaviors and
contextual semantics. For example, some algorithms integrate specific temporal data,
such as timestamps, directly into the model. However, while these methods enhance
recommendations, they often fall short of ideal performance, lacking precision in
suggesting preferred items and increasing computational complexity. As a result, this
approach was abandoned. This chapter takes an alternative approach by analyzing multi-class
interaction behaviors between users and their neighbor nodes, combined with heterogeneous
information networks, to offer time-based recommendations. The emphasis is placed
on crucial temporal information within user interaction records, taking into account
factors like current item preferences and temporal modeling. This strategy highlights
the significance of real-time modeling, which captures the dynamic relationship between
users and time, ultimately leading to a more accurate and personalized recommendation
system. By acknowledging the evolving nature of user behavior, the algorithm enhances
its accuracy in suggesting items that resonate with users’ shifting interests.
Fig. 6. Student feedback response time and satisfaction assessment chart.
However, when different users in similar contexts receive almost identical recommendations,
it can restrict the individuality of suggestions. This phenomenon can diminish the
accuracy of product recommendations, resulting in a lower degree of match between
user needs and suggestions. Often, the fusion of user characteristics with temporal
interaction data is overlooked, limiting the ability to fully leverage critical time-related
behavioral insights. This gap prevents the modeling of long-term preferences based
on the relative timing of user interactions and hinders the exploration of relationships
between users and items, ultimately impacting the predictive accuracy of the recommendation
algorithm regarding users’ future preferences.
The feature fusion algorithm comprises an embedding layer, a self-attention mechanism
layer, a feed-forward neural network, and a dynamic fusion network. The model begins
by utilizing collaborative filtering techniques to extract temporal information from
user interaction records alongside relevant product data for recommendations. Fig. 6 for student’s feedback response time and satisfaction evaluation diagram, and then
further in the user interaction record embedded time information and article features
and embedded fusion and self-attention mechanism and feed forward neural network for
learning, finally the user preferences dynamic fusion, and recommended for the user
in the candidate items. The core problem of recommendation algorithms is to understand
the user’s preferences and capture their users’ hobbies. According to the change of
users’ needs, a large number of recommendation methods according to the information
recorded by user interaction are proposed, and such methods can more accurately recommend
users. Table 1 has showed the manual annotation function and icon for teachers.
Table 1. Manual annotation function and icon for teachers
|
Order number
|
Function name
|
Elaborate
|
Corresponding icon design
|
|
1
|
Insert text
|
Insert the missing contents in the text
|
Ear
|
|
2
|
Insert segmentation
|
The whole article is only one paragraph, vague
|
Do
|
|
3
|
Insert annotations
|
Write teacher comments
|
|
|
4
|
Delete
|
Remove the excess content
|
Abe
|
|
5
|
Revise
|
Modify the errors in the article
|
Clothes
|
|
6
|
Exchange order
|
The order of the before and after sentences is reversed
|
|
The basic operation of its conventional multi-interaction feature fusion is to convert
the user’s historical feature fusion from left to right into a vector in the recommendation
model, and to recommend it based on this one-way vector from left to right. Due to
the aforementioned issues, multi-interaction feature fusion methods often consider
the extraction of user interaction records as an ideal scenario. These methods assume
that the interaction records between users and items can fully encapsulate both temporal
and item-specific information, overlooking various limitations. For instance, this
assumption may result in historical features being inadequately integrated, preventing
the complete embedding of users’ specific time-related information into the item data.
Additionally, it becomes challenging to capture detailed temporal characteristics
of interactions between users and items, as well as to extract valuable insights from
the state of feature fusion.
Table 2. The comparative experiments comparing MBFF models based on the Jingdong dataset.
|
Model
|
MRR
|
NDCG5
|
HR5
|
NDCG10
|
HR10
|
|
LightGCN
|
0.0466
|
0.0189
|
0.0574
|
0.0343
|
0.0815
|
|
DIN
|
0.0306
|
0.0194
|
0.0143
|
0.0252
|
0.0243
|
|
BPR
|
0.0159
|
0.0096
|
0.0132
|
0.0197
|
0.0218
|
|
Caser
|
0.0509
|
0.0251
|
0.0599
|
0.0371
|
0.0671
|
|
GRU4REC
|
0.0471
|
0.0262
|
0.0267
|
0.0295
|
0.0315
|
|
NextItNet
|
0.0563
|
0.0175
|
0.0619
|
0.0329
|
0.0952
|
|
MBFF
|
0.0606
|
0.0273
|
0.0632
|
0.0398
|
0.1031
|
To address these challenges, this paper introduces the concepts of relative time embedding
and absolute time embedding within the time embedding layer. The objective is to make
the high-order dynamic information in user interaction records more manageable and
straightforward, thereby enhancing the accuracy of item recommendations for users.
In this context, time information is denoted as T, which encompasses both the timestamps
of user interactions and the intervals between these interactions. This paper highlights
that the feature fusion representing time and the historical feature fusion associated
with the user exhibits a one-to-one correspondence with the timestamps. Thus, time
embedding is categorized into two types: absolute time embedding and relative time
embedding, providing a more nuanced understanding of temporal data in user interactions.
Table 2 for MBFF model based on Jingdong data set comparison experiment, the absolute time
coding matrix EA can extract interaction with the user items contains the time information,
the matrix received the time information is instant, but also can detect the user
on which timestamp specific interact with items. Compared with the relative time embedding,
the absolute time embedding can be automatically updated. The accuracy of relative
time is usually not as high as that of absolute time. Relative time is a concept of
time that can be compressed, which usually represents a general range. The main purpose
of relative time embedding is also to solve the difficulties that users are prone
to appear in the process of interaction. Relative time embedding ER represents the
encoding of different
Fig. 7. Student feedback response time and satisfaction assessment chart.
user interaction pairs with different time intervals, and relative time embedding
can observe the last behavioral feature fusion of users, so as to better recommend
the next time according to the historical characteristics of their users.
In the time-embedded layer, the fusion of absolute and relative time with user interaction
records helps uncover complex behavior patterns. As users interact more with features,
their behavior becomes increasingly time-dependent, with shorter intervals between
interactions as the relationship with items strengthens. The introduction of an attention
mechanism effectively addresses challenges in multi-feature fusion, improving the
interpretability and accuracy of user recommendations. By combining relative and absolute
time embeddings with attention, the system enhances recommendation precision and provides
clearer insights into user behavior.
Fig. 7 shows the evaluation chart of students’ feedback response time and satisfaction.
Meanwhile, the attention mechanism has been fully utilized in many fields, such as
statistical learning, language recognition technology, image processing, natural language
processing and other aspects. The attention mechanism has significantly advanced the
effectiveness of various training models, such as the Transformer architecture. The
Transformer model leverages the attention mechanism to enhance training speed, although
its inherent complexity is quite high. This model is capable of translating content
from one language to another, utilizing the attention mechanism to facilitate this
process. The application of attention allows for more efficient training and calculations
compared to conventional neural networks, demonstrating its superiority in handling
complex tasks.
5. Experimental Analysis
The self-attention layer contains three different linear layers, It can convert the
input time or item features into a matrix of query, real value and keyword, After
performing the transformation of the input matrix, The next step will use related
functions such as Soft max functions to calculate the record of user interactions
with items, Fig. 8 shows the assessment diagram of the relationship between sentence complexity and
text fluency, And to assess how close their users are to the viewed objects, Then
the Value matrix in the linear layer will be calculated with the conversion matrix
calculated above to weight and sum the results, Thus further obtaining the representation
matrix of the user’s interaction record.
Fig. 8. Assessment diagram of the relationship between sentence complexity and text
fluency.
Fig. 9. Assessment chart of vocabulary richness and writing score.
This paper utilizes an advanced attention mechanism that outperforms conventional
attention mechanisms in quickly and effectively identifying the interaction timestamps
between users and products. Fig. 9 illustrates the assessment of vocabulary richness and writing scores. By employing
this attention mechanism, the model can dynamically and flexibly assign varying weights
to user behaviors, allowing for more sophisticated calculations. Additionally, this
mechanism facilitates faster computation speeds compared to traditional attention
methods, resulting in superior performance. In contrast, conventional attention mechanisms
may be constrained by their own structural limitations, which can hinder their ability
to recommend relevant features to users.
Select the self-attention mechanism to represent the interaction record between the
user and the object, extract the user and the adjacent time interval, and the extracted
time information contains different time intervals and time stamps. Fig. 10 is the evaluation diagram of the impact of different interaction features on the
writing quality. When using the self-attention mechanism, it is necessary to prepare
hidden features for the attention module, the hidden features provided by the article
information V in the embedded layer and the time stamp T in the time information of
its interaction.
Fig. 10. Assessment plot of the impact of different interaction characteristics on
writing quality.
The time embedding introduced in this paper diverges from previous approaches that
solely focus on absolute time embedding, neglecting the relative time embedding aspect.
The model developed here calculates the embeddings of both users and objects independently,
allowing for the retention of specific temporal information, including the time intervals
of user interactions with various items. Fig. 11 presents an evaluation diagram of error types associated with the NLP algorithm and
highlights the timestamps for different behaviors. In this framework, the embedding
layer integrates self-attention, whereas traditional time embedding methods rely solely
on absolute time embedding, which only captures the timestamps of user interactions
with objects. The time embedding is multiplied by the query and the keyword matrix,
and the results are weighted and summed in a relatively similar way to the previous
relative time embedding.
Fig. 11. NLP algorithm identifies error type assessment plot.
Fig. 12. Evaluation chart of students’ writing performance improvement.
Then items embedded combined with the attention mechanism for the item of detailed
information features representation learning, the user interaction items embedded
is also depends on the query matrix and keyword matrix for data processing, Fig. 12 for students writing performance evaluation, and the results of weighted sum. Then
use Soft max function to merge the object embedding and time embedding, the results
with the real value matrix in the object embedding, finally will get a complete time
information and object interaction with the user embedded representation, the embedding
will be a representation of the user’s target object learning, and assign appropriate
weight.
6. Conclusion
This paper analyzes user interaction behavior with neighboring nodes and the specific
time information in user interaction records for recommendation purposes. Traditional
recommendation algorithms typically focus only on the user’s attributes, overlooking
the characteristics of neighboring and higher-order nodes in the user’s network. To
address this, the study introduces a user behavior fusion approach that integrates
heterogeneous information networks, enabling a more comprehensive analysis of user
data and embedding of homogeneous relationships. This approach results in a global
fusion of user behaviors, providing predictive scores based on the unique features
of user actions. By exploring advanced user behavior patterns, the method enhances
the effectiveness of interaction feature fusion. The intelligent college English writing
training system, designed with advanced educational concepts, redefines the roles
of teachers and students. It integrates various resources, including computer networks,
natural language processing (NLP), UI processing technologies, and automated feedback
mechanisms, to improve students’ independent writing skills. This system overcomes
the limitations of traditional methods in process management, personalized guidance,
and writing material planning. In comparison, students using the NLP-based system
saw a 15% improvement in writing performance, while the traditional group improved
by only 7%. Both groups initially had a grammatical error rate of 20%, but after the
intervention, the NLP group reduced errors to 8%, while the traditional group saw
14%. Furthermore, the NLP group exhibited a 20% increase in unique vocabulary usage,
compared to just 10% in the traditional group. Syntax complexity and text coherence
also improved more significantly in the NLP group (18% and 22%, respectively) than
in the traditional group (9% and 11%).
Incorporating time information from user interaction records, this study contrasts
the traditional approach-focused on short-term user interests-with a method that fully
utilizes both relative and absolute time. By combining time and item information characteristics
with an attention mechanism, the system provides more personalized and accurate recommendations
through collaborative item selection.
Acknowledgements
This work was supported by Innovation and Practice of an Educational Model for Vocational
Undergraduate Public Basic Courses Emphasizing Both Moral and Technical Training,
Industry-Education Integration, and Integrated Assessment, Henan Provincial Vocational
Education Teaching Reform Project (2024.05858).
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Chunmei Qiao was born in Shangqiu, Henan P. R. China, in 1982. She received his master’s
degree from Henan University of Science and Technology, P. R. China. Now, she works
in the Public Course Teaching Department, Henan Vocational University of Science and
Technology. Her research interest includes English teaching, English-Chinese translation
and intercultural communication study.